michi.nu


Changelog

Version 1.2 (Nov 10, 2006)

  • There are now four difficulty levels with new pirates to battle
  • Pause function added
  • A settings menu may be invoked on the title screen by pressing enter
  • Start positions can be randomized for less predictable games
  • Minimap is available as an optional aid to navigation
  • Music and sound effects can now be disabled
  • Message speed can be chosen and messages should no longer be cut in half
  • Added option to display which pirate controls which cities
  • Enemy pirates now take over cities from each other
  • Reduced the "blocking" area around enemies
  • Emilia no longer turns into a ghost ship when sunk
  • Repaired the broken animations
  • Reversed enemy speeds so the toughest ships are the fastest
  • Sinking a pirate is slightly more rewarding
  • Added WASD/CTRL controls, moved "clear log" to TAB and assigned ESC to pause/exit
  • Various wrap-related bugs, including the occasional pacifist city, are fixed
  • Towns heal slower during battle
  • Targeting AI is much improved
  • Less noticable seam in the world wrap
  • Completely revamped the pointless scoring system and added high scores
  • Immediately opens a window on launch instead of waiting for all data to load
  • Fixed the Kheria/Oriole cannon confusion
  • Added a random component to the balls within a volley
  • Improved the framework graphics loader
  • Fixed a framework timer bug with the potential to lock up the game on start

Version 1.1.1 (Jul 23, 2006)

  • Data files are now of type .dat
  • Attempt to create the Settings folder if it is missing
  • Informative error message if the data can't be located

Version 1.1 (May 1, 2006)

  • fixed bug where the framework wouldn't locate files with too long pathnames
  • dropped 16 bit colour support
  • improved full screen support
  • better error handling and recovery
  • timing is no longer event driven
  • female pirates are now female in messages too
  • score overflow fixed
  • ship can now be controlled with the arrow keys
  • compressed the data (13 MB instead of 42 MB, decent enough improvement)
  • restored the sound effects

Version 1.0b (Nov 8, 2005)

  • safeguards around timing events to prevent the queue from clogging up
  • messages remain on screen longer and ESC clears the log
  • fixed the clipping issues
  • crossing the border no longer corrupts graphics on ATI cards
  • logo and story now alternate properly on the title screen
  • removed the ghost ships (ehr, no I didn't)
  • accidentally removed all sound effects

Version 1.0 (June 28, 2004)

  • first release
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